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MS Developer Studio Project | 2001-03-09 | 5.3 KB | 150 lines |
- # Microsoft Developer Studio Project File - Name="divxdec_ax" - Package Owner=<4>
- # Microsoft Developer Studio Generated Build File, Format Version 6.00
- # ** DO NOT EDIT **
-
- # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
-
- CFG=divxdec_ax - Win32 Debug
- !MESSAGE This is not a valid makefile. To build this project using NMAKE,
- !MESSAGE use the Export Makefile command and run
- !MESSAGE
- !MESSAGE NMAKE /f "divxdec_ax.mak".
- !MESSAGE
- !MESSAGE You can specify a configuration when running NMAKE
- !MESSAGE by defining the macro CFG on the command line. For example:
- !MESSAGE
- !MESSAGE NMAKE /f "divxdec_ax.mak" CFG="divxdec_ax - Win32 Debug"
- !MESSAGE
- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "divxdec_ax - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
- !MESSAGE "divxdec_ax - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
- !MESSAGE
-
- # Begin Project
- # PROP AllowPerConfigDependencies 0
- # PROP Scc_ProjName ""
- # PROP Scc_LocalPath ""
- CPP=cl.exe
- MTL=midl.exe
- RSC=rc.exe
-
- !IF "$(CFG)" == "divxdec_ax - Win32 Release"
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- # PROP BASE Use_MFC 0
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- # PROP BASE Output_Dir "Release"
- # PROP BASE Intermediate_Dir "Release"
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- # PROP Use_Debug_Libraries 0
- # PROP Output_Dir "Release"
- # PROP Intermediate_Dir "Release"
- # PROP Ignore_Export_Lib 0
- # PROP Target_Dir ""
- # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "DIVXDEC_AX_EXPORTS" /YX /FD /c
- # ADD CPP /nologo /Gz /MD /W3 /GX /O2 /I "..\..\decore\src" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "INC_OLE2" /D "STRICT" /D "_MT" /D "_DLL" /D _X86_=1 /D WINVER=0x0400 /D WINNT=0x0400 /FR /FD /c
- # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
- # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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- BSC32=bscmake.exe
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- # ADD LINK32 strmbase.lib msvcrt.lib quartz.lib vfw32.lib winmm.lib version.lib largeint.lib comctl32.lib olepro32.lib decore.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /base:"0x1c400000" /entry:"DllEntryPoint@12" /dll /machine:I386 /nodefaultlib /out:"Release/divxdec.ax"
- # SUBTRACT LINK32 /pdb:none
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- # PROP Use_Debug_Libraries 1
- # PROP Output_Dir "Debug"
- # PROP Intermediate_Dir "Debug"
- # PROP Ignore_Export_Lib 0
- # PROP Target_Dir ""
- # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "DIVXDEC_AX_EXPORTS" /YX /FD /GZ /c
- # ADD CPP /nologo /Gz /MDd /W3 /Z7 /Od /Gy /I "..\..\decore\src" /D "DEBUG" /D "INC_OLE2" /D "STRICT" /D "_WIN32_" /D WINNT=0x0400 /D "WIN32" /D "_MT" /D "_DLL" /D _X86_=1 /D WINVER=0x0400 /D DBG=1 /D "_DEBUG" /FR /FD /GZ /c
- # SUBTRACT CPP /YX /Yc /Yu
- # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
- # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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- BSC32=bscmake.exe
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- # ADD LINK32 strmbasd.lib msvcrtd.lib quartz.lib vfw32.lib winmm.lib kernel32.lib advapi32.lib version.lib largeint.lib user32.lib gdi32.lib comctl32.lib ole32.lib olepro32.lib oleaut32.lib uuid.lib decore.lib /nologo /base:"0x1c400000" /entry:"DllEntryPoint@12" /dll /pdb:none /map /debug /machine:I386 /nodefaultlib /out:"Debug/divxdec.ax"
-
- !ENDIF
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- # Begin Target
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- # Name "divxdec_ax - Win32 Release"
- # Name "divxdec_ax - Win32 Debug"
- # Begin Group "Source Files"
-
- # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
- # Begin Source File
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- SOURCE=.\divxfilter.cpp
- # End Source File
- # Begin Source File
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- SOURCE=.\divxfilterproperties.cpp
- # End Source File
- # Begin Source File
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- SOURCE=.\divxfilterproperties.rc
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- # PROP Default_Filter "h;hpp;hxx;hm;inl"
- # Begin Source File
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- SOURCE=..\..\..\CvsRoot\divxcore\decore\src\decore.h
- # End Source File
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- SOURCE=.\divxfilter.h
- # End Source File
- # Begin Source File
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- SOURCE=.\divxfilterinterface.h
- # End Source File
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- SOURCE=.\divxfilterproperties.h
- # End Source File
- # Begin Source File
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- SOURCE=.\divxuid.h
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- # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
- # Begin Source File
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- SOURCE=.\divxfilter.def
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